AkiraOgawa
Environment Art Fundamentals
Idea of Game environment art
Parking UE4 Breakdown
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Sky chastle(V-ray/V-ray sun/Nuke/Zdepth/Render elements/Expression/mattepaint/Animated texture/Layout/
Camera
http://akiraogawa.cgsociety.org/art/3d-maya-sky-castle-architecture-1379271
Macine breakdown/tutorial (UVlayout/Substancepainter/maya/)
http://akiraogawa.cgsociety.org/art/maya-uv-layout-substance-painter-meca-sci-fi-3d-1380899
Highland Restaurant Breakdown(V-ray sun light/Brickwall work flow/xNormal/dDO/Alpha map/
http://akiraogawa.cgsociety.org/art/maya-3d-photoshop-v-ray-highland-restaurant-architecture-1379256
Car breakdown(V-ray basic setting/Displacement map/Layerd texture/V-ray Blend material/Lighting
Use multiple UV space/IES light)
WIP
Mystery circle break down(Vue/photoshop/3dcoat)
WIP
Robot(Camera tracking/Composit/Vray wrapper/projection/imageplane/Nuke/
http://akiraogawa.cgsociety.org/art/maya-nuke-photoshop-compo-robo-animation-3d-1386380
Quick Gate charange 6 hour breakdown: